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Brick shows text on mouse-hover

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basically you put a clickdetector in the brick and use the ClickDetector.MouseHoverEnter to detect a mouse entering.
And for the opposite use ClickDetector.MouseHoverLeave

(must be able to script)

Hope this helped!

Edited by Firopense

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  • 3 weeks later...

Pretty easy, have a local script inside starterplayerscripts and do this:

      local player = game.Players.LocalPlayer

      local mouse = player:GetMouse()

      local textpart = workspace.TextPart -- define ur textpart here

      while true do


     if mouse.Target == textpart then

       -- put here the code that makes text visible




hope this helped

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