SalmonQuasar 1 Report post Posted September 24, 2020 I'm working on a system so that the player walks to a part and then the glass breaks. Most of the script works fine, however I'd like the player to actually walk to a certain part. Here is my code: If anyone can explain why it isn't working and a solution, that would be great, thanks! Quote Share this post Link to post Share on other sites
SK04 1 Report post Posted September 25, 2020 (edited) The "StandPartPositioin" variable is already a Vector3 therefore doing Vector3.new(Vector3) is wrong. PlayerHumanoid.WalkToPoint = StandPartPosition; that should work. (sorry for the quotes, i didnt know how to remove them) Quote Quote Quote Edited September 25, 2020 by PK_Sarim 1 Quote Share this post Link to post Share on other sites
SalmonQuasar 1 Report post Posted September 26, 2020 (edited) Hey @SK04, so it seems to be fixed for the most part, but everything after that doesn't work and it also only moves the player once, and it doesn't do it after the first time. Edited September 26, 2020 by SalmonQuasar Quote Share this post Link to post Share on other sites
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