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Player Move to Part Not Working

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I'm working on a system so that the player walks to a part and then the glass breaks. Most of the script works fine, however I'd like the player to actually walk to a certain part. 

Here is my code:


If anyone can explain why it isn't working and a solution, that would be great, thanks!



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The "StandPartPositioin" variable is already a Vector3 therefore doing Vector3.new(Vector3) is wrong.

PlayerHumanoid.WalkToPoint = StandPartPosition;

that should work.


(sorry for the quotes, i didnt know how to remove them)






Edited by PK_Sarim
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